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Auto-Runner v2A slightly better version of the default auto-runner template included with C2. In this, the movement is switched from platform to player. So each block is static, and, after reaching the end of the map, destroyed.Basically, the number of events has been trimmed from 13 to 10, but needs to be modified so the background can properly scroll. So the final product will be about 11. Any input will activate the jump event.

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